Campaign primer

Into the Bleak Wilds

Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise up either to stymie the Maggotkin’s efforts or to aid them in their foetid quest.

Why your warriors have come to Thyria is for you to decide. Perhaps they have answered the call to defend the Realm of Life, or seek to profit from the chaos engulfing it. They might hunt a lost relic, pursue an ancient enemy, seek knowledge hidden beneath the canopy, or simply see a kingdom in turmoil as ripe for conquest. Even those with no love for Nurgle may find opportunity in the devastation. Whatever drew your army into the Wilds, give them a reason to press deeper.

The rancid depths of Thyria await, commander. Are you up to the task?

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Map of the Everspring Swathe in Ghyran, showing Thyria in the west

Everspring Swathe

Thyria lies in the west of Ghyran’s Everspring Swathe — the ground your expeditions will contest.