Captain Salazar Velázquez de Silva
Grave Lord • General
- Move
- 6"
- Health
- 5
- Save
- 3+
- Control
- 2
- Ward
- 6+
Weapons
Melee Weapons
Grave Blade
- Atk
- 7
- Hit
- 2+
- Wnd
- 3+
- Rnd
- 1
- Dmg
- 2
Crit (2 Hits)
| Weapon | Atk | Hit | Wnd | Rnd | Dmg |
|---|---|---|---|---|---|
| Grave BladeCrit (2 Hits) | 7 | 2+ | 3+ | 1 | 2 |
Abilities
UNHOLY STRENGTH
Effect: Add 1 to wound rolls for this unit’s combat attacks.
JADECURSE STAVE
Effect: Ward rolls cannot be made for damage points inflicted by this unit’s combat attacks.
REPULSED BY THE SACRED
Effect: You cannot make ward rolls for this unit while it is within 12" of an enemy PRIEST or for damage inflicted on it by a PRAYER ability.
Princeling’s Bow
Arrows fired by this glistening green bow unerringly strike their target, just as they did for the aelven highborn of old.
Declare: If this unit is not in combat, pick a visible enemy unit within 18" of it to be the target.
Effect: Roll 3 dice. For each 4+, inflict 1 mortal damage on the target.
Keywords
- HERO
- WIZARD (1)
- INFANTRY
- WARD (6+)
- DEATH
- SOULBLIGHT GRAVELORDS
- VAMPIRE
Turn Helper
Arcane Tome
Spells
VILE TRANSFERENCE
SPELLUNLIMITEDDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 18" of them to be the target, then make a casting roll of 2D6.
Effect: Roll a number of dice equal to the number of models in the target unit. For each 6, inflict 1 mortal damage on that unit. If any enemy models were slain by this spell, Heal (D3) the caster.
PRISON OF GRIEF
SPELLDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 12" of them to be the target, then make a casting roll of 2D6.
Effect: The target has STRIKE-LAST until the start of your next turn.
WASTE AWAY
SPELLDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 12" of them to be the target, then make a casting roll of 2D6.
Effect: For the rest of the turn, subtract 1 from the Damage characteristic of the target’s melee weapons.
Manifestations
SUMMON HAND OF NAGASH
SUMMONSPELLDeclare: If there is not a friendly Hand of Nagash on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up a Hand of Nagash wholly within 12" of and visible to the caster and more than 9" from all enemy units.
SUMMON SANGUINE SWARM
SUMMONSPELLDeclare: If there is not a friendly Sanguine Swarm on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up a Sanguine Swarm wholly within 12" of and visible to the caster and more than 9" from all enemy units. A Sanguine Swarm spell has 2 parts that must be set up within 9" of each other.
SUMMON UNHOLY RELIQUARY
SUMMONSPELLDeclare: If there is not a friendly Unholy Reliquary on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up an Unholy Reliquary wholly within 18" of the caster, visible to them and more than 3" from all enemy units.