Hand of Nagash
- Move
- 8"
- Health
- 10
- Save
- 5+
- Banishment
- 8+
- Ward
- 6+
Weapons
Melee Weapons
Grasping Talon
- Atk
- 5
- Hit
- 4+
- Wnd
- 2+
- Rnd
- 1
- Dmg
- 2
Crit (Mortal)
| Weapon | Atk | Hit | Wnd | Rnd | Dmg |
|---|---|---|---|---|---|
| Grasping TalonCrit (Mortal) | 5 | 4+ | 2+ | 1 | 2 |
Abilities
CHILL GRASP
Declare: Pick an enemy unit in combat with this MANIFESTATION to be the target.
Effect: Roll a dice. On a 4+, the following effects apply until the start of your next turn: • While the target is within 3" of this MANIFESTATION, the target has a maximum control score of 1 that cannot be modified. • While the target is within 3" of this MANIFESTATION, the target cannot use MOVE abilities.
INESCAPABLE REACH
Declare: This MANIFESTATION can only use this ability if it has not been set up this turn.
Effect: Remove this MANIFESTATION from the battlefield and set it up anywhere on the battlefield more than 9" from all enemy units. Then, roll a D3. On a 2+, this MANIFESTATION can move a number of inches equal to the roll.
Keywords
- MANIFESTATION
- ENDLESS SPELL
- FLY
- WARD (6+)
- DEATH
- SOULBLIGHT GRAVELORDS
Turn Helper
Arcane Tome
Spells
VILE TRANSFERENCE
SPELLUNLIMITEDDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 18" of them to be the target, then make a casting roll of 2D6.
Effect: Roll a number of dice equal to the number of models in the target unit. For each 6, inflict 1 mortal damage on that unit. If any enemy models were slain by this spell, Heal (D3) the caster.
PRISON OF GRIEF
SPELLDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 12" of them to be the target, then make a casting roll of 2D6.
Effect: The target has STRIKE-LAST until the start of your next turn.
WASTE AWAY
SPELLDeclare: Pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, pick a visible enemy unit within 12" of them to be the target, then make a casting roll of 2D6.
Effect: For the rest of the turn, subtract 1 from the Damage characteristic of the target’s melee weapons.
Manifestations
SUMMON HAND OF NAGASH
SUMMONSPELLDeclare: If there is not a friendly Hand of Nagash on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up a Hand of Nagash wholly within 12" of and visible to the caster and more than 9" from all enemy units.
SUMMON SANGUINE SWARM
SUMMONSPELLDeclare: If there is not a friendly Sanguine Swarm on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up a Sanguine Swarm wholly within 12" of and visible to the caster and more than 9" from all enemy units. A Sanguine Swarm spell has 2 parts that must be set up within 9" of each other.
SUMMON UNHOLY RELIQUARY
SUMMONSPELLDeclare: If there is not a friendly Unholy Reliquary on the battlefield, pick a friendly SOULBLIGHT GRAVELORDS WIZARD to cast this spell, then make a casting roll of 2D6.
Effect: Set up an Unholy Reliquary wholly within 18" of the caster, visible to them and more than 3" from all enemy units.